The Destruction Project- 0.4.6 Major Prototype Update
Hey Everyone!
Over the last few days I have been doing a bunch of work based off of feedback from users on Reddit and Itch.io. I have completely rebuilt the Testing map, it is no longer on an island. the terrain is unfinished, however the city is starting to look more like a city than town. I am currently struggling with a few major bugs that I will solve before adding more content. One of the worst offenders right now is mesh deformations on cars not scaling correctly. It was pretty wild when I hit a car with a 15,000kg truck and barely put a dent in it, just to get out and flatten it with a pistol bullet. I'm also having some painful issues with lighter vehicles, to those familiar with Unity, what do you normally like to do with the settings on your wheel colliders? I currently have infinite traction until I just don't, cornering is plagued by some crazy understeer as well. I will have to continue learning more about car physics and Unity.
I have also implemented a great number of new goodies:
CHANGELOG:
- Added: Over 90 new buildings.
- Added: Over 20 new props.
- Added: GunCar - A small tank like vehicle with a mounted .50Cal turret. This thing shreds buildings.
- Added: Scud Launcher - For those times when you want to remove an entire city block in one go.
- Added: Helicopter - The rotors are still misaligned, but it flies! good for admiring your destruction.
- Added: 2 fast cars - a couple cars to race around the city with.
- Added: Racing Stadium - A little bit more epic than the other buildings, a lag monster when destroyed, probably wont make it to final.
- Added: First Person Controller - I'm really excited about this one and the possibilities it has.
- Added: Nailgun - Shoots nails, could be interesting down the road.
- Added: Hammer - The poor man's wrecking ball.
- Added: Pistol - Pretty damn useless right now, I might have to add something worth shooting.
- Added: Procedurally generated properties.
- Added: Starting yard - A place to gather all the equipment.
I will be releasing a public prototype sometime before October 21st! Follow me on Itch.io or Youtube to stay up to date!
Get The Destruction Project
The Destruction Project
A work in progress, tech demo sort of thing. randomly generated, fully destroyable cities
Status | Prototype |
Author | HarmsWaySoftware |
Genre | Simulation |
Tags | City Builder, Destruction, Physics |
More posts
- Some temporary setbacks..Nov 26, 2020
- Update 0.5.3 - Waves, Boats, And Tons Of New Cars!Nov 19, 2020
- Update 0.5.2 better destruction, soft body physics, and bugfixes galoreNov 02, 2020
- 0.5.1 First Post Release UpdateOct 25, 2020
- Prototype is public as of now! Your feedback is hugely valuableOct 21, 2020
- Project moved to itch.io and updates!Oct 16, 2020
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