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The Destruction Project » Devlog
Hello Everyone!
Just a quick update on progress since my last video. I will now be posting regular updates here regarding the development of this project. Just today Synity Studios put on a huge sale for all their assets. I caved and grabbed a few cool things to implement down the road.
NEW IN 0.4.5
- Added Gun Car (Scout tank) - 4 wheel light armor car with a small repeating cannon mounted on top.
- Added Scud Launcher - Ridiculous endgame truck that shoot missiles capable of levelling a city block
- Added Helicopter - Currently only good for crashing and viewing carnage from above, I have big plans however.
- Added new map layout
- Added randomly generated properties
- Added more buildings and props
Keep following! I plan on having a public release by October 21st
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The Destruction Project
A work in progress, tech demo sort of thing. randomly generated, fully destroyable cities
Status | Prototype |
Author | HarmsWaySoftware |
Genre | Simulation |
Tags | City Builder, Destruction, Physics |
More posts
- Some temporary setbacks..Nov 26, 2020
- Update 0.5.3 - Waves, Boats, And Tons Of New Cars!Nov 19, 2020
- Update 0.5.2 better destruction, soft body physics, and bugfixes galoreNov 02, 2020
- 0.5.1 First Post Release UpdateOct 25, 2020
- Prototype is public as of now! Your feedback is hugely valuableOct 21, 2020
- The Destruction Project- 0.4.6 Major Prototype UpdateOct 17, 2020
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